Is Streaming Video Games the Future?

Today Google has announced a technical test of its new game streaming service: Project Stream, and its chosen a rather large game to start with. The new Assassins Creed Odyssey, with its huge open world and running 1080p at 60fps they are starting at the pointy end. It will be free to play and the test will start October 5th but so far its only available in USA, its for a limited number of participants and you must have a minimum download speed of 25mbps.

However this service is just in its infancy, it is a glimpse into where the industry is heading. Essentially this will become similar to Netflix or Spotify but for games, meaning that anyone with a 10 year old laptop will be able to play even the most graphically demanding games on the market. No need to fork out for a massive gaming rig and updating your graphics card every couple of years.

The downside is that you need the Internet Speeds and in Australia that spells bad news.

In Googles blog post they admit the challenges of streaming video games: ‘The idea of streaming such graphically-rich content that requires near-instant interaction between the game controller and the graphics on the screen poses a number of challenges.  When streaming TV or movies, consumers are comfortable with a few seconds of buffering at the start, but streaming high-quality games requires latency measured in milliseconds, with no graphic degradation.’

If your lucky enough to live in the USA and want to sign up you can do so here.

 

 

 

 

 

Advertisements
Tagged with: